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EUTM file information

019134921

Limitless Nexusworld


January 22, 2025

Trademark Summary

The trademark application Limitless Nexusworld was filed by Chengdu Justream Culture Media Co., Ltd., a corporation established under the laws of the People's Republic of China (the "Applicant"). Application filed.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software, downloadable
    2. Computer game software downloadable via a global computer network and wireless devices
    3. Computer game software, recorded
    4. Mouse pads
    5. Computer software applications,downloadable
    6. Computer peripheral devices
    7. Computer operating programs,recorded
    8. Selfie sticks [hand-held monopods]
    9. Animated cartoons
    10. Interactive multimedia computer game programs
    11. Electronic publications,downloadable
    12. Cases for smartphones
    13. Headsets for playing video games.
  • The mark was filed in class 35 with following description of goods:
    1. Provision of an online marketplace for buyers and sellers of goods and services
    2. Online advertising on a computer network
    3. Promoting the goods and services of others via a global computer network
    4. Provision of advertising space by electronic means and global information networks
    5. Providing business information via a website
    6. Advertising
    7. Updating and maintenance of data in computer databases
    8. Accounting
    9. Sales promotion for others
    10. Sponsorship search.
  • The mark was filed in class 41 with following description of goods:
    1. Organization of cosplay entertainment events
    2. Organization of electronic game competitions
    3. Game services provided online from a computer network
    4. Providing user reviews for entertainment or cultural purposes
    5. Providing information in the field of entertainment
    6. Virtual reality game services provided on-line from a computer network
    7. Electronic games services provided by means of the internet
    8. Providing amusement arcade services
    9. Providing online videos, not downloadable
    10. Instruction services
    11. Lending of books and other publications
    12. Providing online electronic publications, not downloadable
    13. Health club services [health and fitness training]
    14. Toy rental
    15. Games equipment rental
    16. Organization of lotteries.